Improving Computer Science Education: Module 1

A few weeks ago, I mentioned Project Engage: Our approach to improve and broaden participation in computer science for high school students. We are using a technology-enhanced PBL approach and are adopting the Computer Science Principles as our guiding curricular framework. Rather than focusing on the teaching of a specific programming language, this course focuses on CS ideas, skills, and processes for students new to CS. We are nearing completion of our first module, and I thought that others might find our approach and work worthwhile so I am posting one of our artifacts here.

In this module students are tasked with the following problem: Leandro’s online identity has been stolen and used to cyberbully Chris. As a result, Leandro has been expelled from school. As Leandro’s friend, you must help convince the principal that Leandro is innocent. As a group, dig through the digital evidence available from the investigation, and create a compelling presentation to exonerate Leandro. Good luck!

As in other problem-based learning projects, we are using a video clip to introduce the problem that is intended to attract interest and curiosity. Here’s our beta product:

Online Social Networks as Formal Learning Environments

I’m always excited to participate in dialogue regarding my work. In this post, I will respond to a couple of questions/comments posed to me as a result of a recent paper I published in IRRODL with Cesar Navarrete, who is a doctoral student at the Learning Technologies program at UT Austin.

The paper is: Veletsianos, G. & Navarrete, C. (2012). Online Social Networks as Formal Learning Environments: Learner Experiences and Activities. The International Review Of Research In Open And Distance Learning, 13(1), 144-166. [PDF]

In this paper we try to make sense of student experiences and practices in an online social network using within an online course. The abstract reads: While the potential of social networking sites to contribute to educational endeavors is highlighted by researchers and practitioners alike, empirical evidence on the use of such sites for formal online learning is scant. To fill this gap in the literature, we present a case study of learners’ perspectives and experiences in an online course taught using the Elgg online social network. Findings from this study indicate that learners enjoyed and appreciated both the social learning experience afforded by the online social network and supported one another in their learning, enhancing their own and other students’ experiences. Conversely, results also indicate that students limited their participation to course-related and graded activities, exhibiting little use of social networking and sharing. Additionally, learners needed support in managing the expanded amount of information available to them and devised strategies and “workarounds” to manage their time and participation.

The first question/comment is from Jenny Mackness who says: “I was surprised by the finding ‘students did not appear to mix social and educational participation’. In my experience, students have always mixed social and educational participation, e.g. in the coffee bar – or in my own work, wiki discussions will sometimes veer off into more personal, social discussions. Do you think your students did not mix social and educational participation in your Elgg environment because of the constraints of tutor presence/control, assessment and so on. I’m wondering where else they might have mixed social and educational participation. Did you ask them whether there were any ‘back channels’?”

Thanks for the question, Jenny! I agree with you that students tend to mix social and educational participation. We did not observe this on occurring in this study though. I believe both of these tendencies can be true, and sometimes even co-exist. One or two students sought social, non-educational interactions, but their attempts were not reciprocated. The majority of them just didn’t mix the two. Following up from this, it is interesting to ask why. We did not ask students about it but I can say that (a) just because we didn’t see it on the social network, it doesn’t mean that it did not happen (i.e., it might have happened on email), and (b) a lot of reasons might explain why: the fast pacing of the course might have been a factor; students might have been focusing on completing the course and its requirements; or students might not have felt that Elgg was the appropriate place for them to do that. It’s highly likely that it’s a combination of all of these. What’s important, I believe, is the implication that just because students are on an online social network, it doesn’t necessarily follow that they will engage with each other in the types of social interactions that we see occurring elsewhere (e.g., twitter, facebook, etc).

The second comment is from Stephen Downes who says: “We haven’t heard a lot about Elgg recently but it remains an important model for online learning. One weakness of the case study is that it takes place in a traditional institution.” Results also indicate that students limited their participation to course-related and graded activities, exhibiting little use of social networking and sharing.” Then again, this might just be a feature of the (very) small group studied. I think the discussion of Elgg is valuable, but would place the case study as just one out of (we would hope) many data points.”

Again, thank you, Stephen, for the comment! I may be misunderstanding part of the comment, but I wouldn’t say that the fact that this study took place at a traditional institution is a “weakness.” That was actually part of the reason why we did the study, as the majority of the work that we have seen focuses on the use of these technologies outside of the institution, and individuals tend to think that findings will easily transfer to institutional settings. If you mean that the results were influenced by the fact that the course occurred in a traditional institution or that the institutional setting influenced how the technology was used, you are absolutely correct, and that’s an implication of the study. Finally, I agree with you in that this is just one case study of the use of Elgg and online social networks in an institutional setting. A collection of case studies can help us make sense of this phenomenon, and these are slowly appearing (e.g., in our paper we cite Arnold & Paulus (2010), Brady et al. (2010), Dron & Anderson (2009b)).

Author Experiences with Journals and Publishing

This entry was motivated by a blog entry from Jenny Mackness and an email I received on the same day from a Journal publisher. The publisher took 6 months from review to proofs, but just emailed me to let me know that they would like the proofs returned in 48 hours to “ensure fast publication of your paper.” I see a disconnect there, don’t you?

Moving on to Jenny’s blog entry: Jenny shares her experiences with a recent paper she published in the latest issue of IRRODL (which came out on January 31st). My co-authors and I also have a paper in the same issue. Jenny says, “We submitted the paper in October, which is not that long ago in terms of actual days, but it is in terms of my thinking. I doubt that IRRODL could have published any quicker, so I’m not sure how this mismatch between author and publisher could be resolved.” I agree with Jenny that our thinking in this field is moving quickly and we would all benefit from rapid access to each other’s work. However, I  think that 4 months is a great turn-around from submission to publication for a journal whose copyeditors do an amazingly thorough job. There are well-known book publishers out there that take longer and do no copy-editing whatsoever. Our paper, which appeared in the same issue, was submitted on July 31st, and I’m happy with the 6-month turn-around, which includes submission, double-blind peer-review, decision, minor revision, submission, acceptance, copyediting, and proofs.

Nonetheless, I do think that journals can publish papers quicker. Here’s how: My paper and Jenny’s paper appeared in a journal issue [13(1)] which consisted of 13 other papers. The notion of an issue consisting of a number of papers is a remnant of paper journals. It is possible for a digital journal to publish papers as soon as they are completed, by assigning them just to a volume instead of waiting to fill an issue. Thus Jenny’s paper could have been published in volume 13 and my paper could have been published in volume 13, but neither would have been published in issue 1. This is what Sage Open does. Another way to go about this would be to publish one the journal on a monthly basis, and just include those papers that are ready at the cut-off date for the month. This is the way First Monday works.

 

 

From Instructional Technology to Learning Technologies

When I was pondering the names of “Educational Technology” degrees last year, we were in the midst of examining the identity of the field. Now, I am happy to announce, that our program at the University of Texas at Austin has a new name: Learning Technologies. Though a name doesn’t mean that we will change the work we do, it does capture the field and essence of our work in a better way. We are definitely not the first to go through this change. Purdue, Georgia, Penn State, Georgia State, Michigan State, and the University of Minnesota have all moved towards this direction.

ICEM 2012 Call for Papers

2nd CALL for PAPERS

62nd Annual conference of the International Council for Educational Media 2012

In conjunction with the 5th Innovative Learning Environments 2012

http://icem2012.cardet.org

Download the Call for Papers

CONFERENCE THEME: Design Thinking in Education, Media, and Society

DATE AND LOCATION: 26-29, September 2012, Nicosia, Cyprus

ORGANIZERS: CARDET, ICEM, UNIC

Extended Deadline for Abstracts: March 12, 2012

The theme of the conference is “Design thinking”. All humans have an inherent ability to design. When planning a dinner, a trip, a building, a learning activity, a new product, we engage in design. Everything that we have around us (with the exception of the untouched nature) has been designed. However, the process of design was poorly understood for a long time. Design thinking is an interdisciplinary framework that draws from the fields of cognition, creativity, engineering, arts, and the social sciences. Design thinking uses the sensibilities of a designer to develop human-centered innovative solutions to problems. During the ICEM2012 conference we will explore the various applications of design thinking and discuss challenges and opportunities that might arise when applying such a framework to solve problems faced in education, media and society.

Topics of interest to this international event include, but are not limited to the following:
– Design thinking and its application across contexts
– Arts-based approaches to education, design and problem solving
– E-learning theory, design, and practice
– Learning design (theory and practice)
– Games in education and training
– Mobile learning applications
– Visual and media literacy
– Design research across disciplines
– Accessibility and assistive technologies
– Technology and social justice
– Distance education and online environments
– Educational media production and distribution
– Research and evaluation methods in educational technology
– Teacher education and lifelong learning
– Applications of technology in business, government, and medicine
We encourage the submission of a variety of papers and work including but not limited to empirical research, case studies, classroom implementations, case studies with applications of technology, theoretical discussions, and critical reviews of literature.

Notable Adventure Learning Projects

I am finalizing my syllabus for the class I am teaching this semester, entitled Design and Development of Adventure Learning, and I thought that others might benefit from this list of technology-enhanced projects relating to adventure, expedition, and the outdoors. If you are interested in learning that happens outside of the classroom, the use of the outdoors in education, the use of technology in enhancing outdoor learning, and the use of narratives in education, then the following projects will interest you:

Improving Computer Science Education through Project Engage

Part of my research demands that I develop technology-enhanced interventions in order to study them. I enjoy this part of my work partly because I get to create solutions to tackle education problems and partly because it has allowed me to explore technology-enhanced learning across different disciplines (e.g. I was involved with developing online learning environments for American Sign Language, environmental stewardship, and sociological concepts).

Now comes another excitement and challenge: Last August, Dr. Calvin Lin and I were awarded a National Science Foundation grant (award #1138506) to develop a hybrid “Introduction to Computer Science” course to be taught at Texas high schools and institutions of higher education. The project is a collaboration between the department of Computer Science (Dr. Lin) and Curriculum and Instruction – Instructional Technology (me). I’ll be posting more about the project (probably on a different blog), but the overarching goal here is to enhance how CS is taught using emerging technologies and pedagogies (mostly PBL) while valuing local contexts and practices. Mark Guzdial, in a recent paper, notes that “We need more education research that is informed by understanding CS—how it’s taught, what the current practices are, and what’s important to keep as we change practice. We need more computing education researchers to help meet the workforce needs in our technology-based society.”

I look forward to sharing more about this project with everyone soon!

 

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