At the School of Education and Technology at Royal Roads University, we are very excited to be redesigning our MA in Learning and Technology. We will share more about the program in the near future, but for now we’d love any input that you may have on one of the courses my colleague Elizabeth Childs and I are designing. The course is called Digital Learning, Environments, Networks, and Communities. The link sends you to a Google Doc that hosts a very rough first draft of the course. We would love to hear your thoughts, critiques, ideas, gaps, etc on the Google Doc. Are we missing important details/readings? Are there additional activities that we should consider? What questions do you have? How can this course be better?
Some background information on the program follows.
Context: This is the first course in a two year MA degree in Learning and Technology (33 credits). The degree is offered in two modes: fully online and blended. The online group of students and the blended group of students come together in the third course. Thereafter, they continue together and complete the rest of the degree fully online.
The program is founded upon principles of networked learning, open pedagogy, personalization, relevance, and digital mindsets. Students collaborate and contribute meaningfully to digital learning networks and communities in the field. Graduates will be able to create and evaluate digital learning environments. Students will apply theoretical and practical knowledge to critically analyze learning innovations and assess their impact on organizations and society.
The program responds to the demand for qualified professionals in the field of technology-mediated learning and education. It addresses the need for individuals who have the knowledge, skills and ability to assume the leadership roles that are required to plan, design, develop, implement and evaluate contemporary learning initiatives. Following several foundational courses, students transition into the inquiry-focused portion of the program. Next, they create digital learning resources based on personalized learning plans and facilitate a student-designed and student-led seminar experience that requires them to draw upon the networks and community(ies) they have been contributing to and cultivating over the duration of the program.
I’ve been (re) reading the numerous posts on whether educational technology is a discipline, and on whether it’s needed. In light of that, I thought I’d post a link to this book: Educational Technology: A definition with commentary.
The first paragraph from the introduction reads:
“Continuing the tradition of the 1963, 1977, and 1994 AECT projects to define the ever-changing contours of the field, the Definition and Terminology Committee completed the most recent definitional effort with the publication of Educational Technology: A Definition with Commentary in 2007. The main purpose of the 384-page book is to frame the issues confronting educational technology in the context of today’s world of education and training. What is new, and frankly, controversial, about this latest definition is its insistence that “values” are integral to the very meaning of educational technology.”
I wonder what this conversation around discipline would look like if we published our work in more open ways, described the field in more consistent ways, were more inclusive, and engaged in more advocacy.
If you are engaged in any sort of inquiry into the use of technology in education (whether a student, research, instructor, etc), the following recommendation cannot be emphasized enough:
“Given the increasingly complex role that technology now plays in education and the growing need for clarity around what technology can and cannot do to improve learner success, it is critical that the research we do addresses real-world educational needs and is disseminated in a way that can meaningfully inform design practice. It is, therefore, becoming increasingly clear that the field’s major outlets for disseminating our scholarship should be organized around the problems we are trying to address (flagging learner engagement, poor teaching, rising costs of education, lack of accessibility) rather than the things we are using to solve those problems (learning analytics, online learning, gamification, 3D printing, and the like).”
In short: study problems, not things.
The quote comes from the call of proposals for AECT’s latest Handbook of Research in Educational Communications and Technology.
I wrote a guest post for the Chronicle’s Prof Hacker section describing our use of video and audio to summarize our research findings. The post was published today and it is available here, but I am reposting it below as well.
Street: First pass – CC licensed image
I use an eclectic assortment of learning resources in my courses. Books, peer-reviewed journal articles, op-eds, white papers, websites, documentaries, lecture videos, podcasts. Readings – especially peer-reviewed journal articles – are integral to my teaching, but I am intentional in my desire to go beyond text, to be inclusive and diverse in my selection of learning resources. In my research, and in my attempts to include multimodal learning resources in my teaching, I discovered that we could do a better job at sharing our scholarship.
One of the ways that I am using to share my scholarship in different ways is through the creation of short video and audio clips that accompany each one of my published papers. I believe these might be helpful to colleagues, students, and broader audiences. Colleagues might use them as a way to introduce, humanize, and explore a topic. Students might access them at times when listening is preferable to reading. For example, I listen to podcasts on bus rides because reading on the bus makes me feel dizzy. Others might be in the same predicament. Some students in our research noted that they watched video lectures when engaging in other activities – such as cooking – as a way to accommodate their studies in their busy lives. Broader audiences, such as the general public or journalists, might find video and audio clips valuable as well, as these clips contain information that usually resides behind journal paywalls.
We have created a dedicated YouTube channel to host these videos. Here is a playlist of some of them:
The audio is hosted on my personal SoundCloud channel. Here’s a playlist:
We follow a simple process to create these. For each published paper, I collaborate with members of my research group to (a) write a script, (b) record an mp3 file, and (c) produce an animated movie. These media are produced by two individuals using off-the-shelf software. One person writes the script and shares it with the other using a shared Dropbox folder. When I narrate the script, I use Audacity to create the audio file. When my colleague Laura Pasquini narrates, she uses GarageBand. We use instrumental music shared under Creative Commons licenses as background. Once the audio file is created, I post it in on my SoundCloud channel and users can stream it or download it from there. Next, we use VideoScribe to create the animation and since the software is cloud-based, we can both review the draft version of the video prior to publication. The final video is then posted on a YouTube account dedicated to these videos.
My research team and I are enjoying exploring the many ways available at our disposal to share our scholarship. We know that creating a video trailer or writing a blog post about a publication isn’t a substitute for high-quality scholarship, but we are enthused at the opportunity to use new technologies to mobilize our research. What are some other ways that you have discovered to share your research with colleagues, students, and the broader public?