We (the AECT Research and Theory Division) are hosting a free webinar focusing on game design for education. Please join us!
Presenter: Dr. Kurt Squire, associate professor at the University of Wisconsin–Madison, and Director of the Games, Learning & Society Initiative.
Date: Thursday, October 8, 2015
Time: 1 pm CDT
Registration Link: https://cc.readytalk.com/r/
Crumpled Paper Mario Wallpaper by Tiger Pixel – CC-lcensed
Recently, I had the privilege of organizing a workshop for the Faculty of Humanities and Social Sciences at Athabasca University. The goal was to help the organization work through what they might need to do to put in practice a new strategic plan which calls for student-centered and open digital learning. I used the slides below to assist faculty, instructors, and instructional designers translate theory into practice.
Networked Scholars, or, Why on earth do academics use social media and why should we care? (workshop)
Below are slides from a workshop I gave on the use of social media by academics. During the workshop I described how/why academics use social media and online networks for scholarship, and explored the opportunities and tensions that exist in these spaces. Throughout the workshop, I facilitated small group and large group conversations on this topic based on participant interests. Topic we investigated included social media participation strategies; self-disclosures on social media; capturing and analyzing social media data; ethics of social media research; and social media use for networked learning.
I was at the Emerging Technologies in Authentic Learning Contexts Conference in Cape Town this week, where I gave one of the keynotes. In my talk, I highlighted some of the assumptions of the Educational Technology evangelists and explained how educational technology as an industry departs from educational technology as a field of study. I argued for context-driven innovation, and gave some examples from our current/upcoming research to explain these arguments. My slides are below.